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I'm a Game Designer based in Melbourne, Australia. Game Design and production has always been of interest and a passion of mine ever since I was a kid and after properly studying the actual design process of Game Design, my passion has only flourished.

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While I can do every field in game design, I do specialize in level and narrative design. I am also fairly good at asset creation and implementation.

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My goal and passion is to get into the indie game industry as I find creativity and passion is best shown there and I wish be there as an indie Game Designer myself.

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Interests

Favorite games - War Thunder, Terraria, Monster Hunter​

Favorite shows - Girls und Panzer, Fullmetal Alchemist, Classroom of the Elite

Other passions - Tanks and AFVs.

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Skills​

  • Flexible

  • Outside of box thinking

  • QA specialist

  • Problem solver

  • Adaptable

Software experience

  • Engines (Unity)

  • Documentation (Google Docs, Word

  • 3D Modeling (Blender, Maya)

  • Hack n Plan

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